20 Games Challenge
2026
WIP
A guided challenge to learn game development by remaking 20 classic games with increasing complexity using Godot Engine.
A collection of my personal and academic projects.
A guided challenge to learn game development by remaking 20 classic games with increasing complexity using Godot Engine.
Management system for grants and scholarships administration - 4 member team project.
Web app and CLI toolset for loading, evaluating, and visualising results from the International Competition on Software Verification.
A 3D mini-golf game with physics-based ball movement, dynamic lighting, fog, and post-processing, written in C++ with OpenGL 4.5.
WPF and Avalonia desktop app for managing ice-hockey tournaments with automated match generation.