The 20 Games Challenge is a structured path designed to master game design and programming fundamentals. Rather than getting overwhelmed by overly ambitious projects, this challenge breaks learning down into 20 bite-sized, progressively challenging games.
Progress & Highlights
- Game #1: Pong — Implemented in Godot Engine and exported directly to WebAssembly for seamless in-browser play.
- Features custom paddle physics, velocity scaling, responsive controls, and sound effects.